Doobie Doo

Doobie Doo (STASH 3 / STONERS)

I hope all you Stonerds are having a great weekend!  Let’s give it up for another Stoner from the first Kickstarter set, Doobie Doo.  Doobie Doo is a lower tier Stoner CannaBeast that has a base attack of 110, a base defense of 75, and a stash limit of three.  Now I will be the first to say that there isn’t really anything special about Doobie Doo in terms of actual play and it firmly rests towards the bottom tier as far as usefulness and strength in game.  Although if you equip a Light Up or similar buff card you may have something that can hold out against similar no tribute beasts.

Nonetheless, I love the art on this card as it showcases one of the many other great things that can draw people in to CannaBeast Gaming outside of just playing the game.  Even if it’s not the most playable card crossovers like this are one of the big things that drew me into CannaBeast, and they just keep getting better with every release. 



Doobie Doo: Pairs well with

Danksgiving Roast: Attach this roast to any Stoner you control on the field to gain 50 attack & 50 defense. (Nutrient, Stash1)

Light Up: Equip one Stoner with this card and as long as this card is on the field the selected Stoner gains 50 attack. When the Stoner leaves the field, send this card to the ashtray. (Nutrient, Stash 3)

Santa’s Smoke Shop: All Stoner cards you control gain 30 attack until the end of this turn (Nutrient, Stash 1)


Thanks Cannafam!  Stay Stoney!

--Bruce Dougherty (Batman)

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